by admin on October 10, 2009
This tutorial will teach you how to create an animation of a missile that flies targeting an object and then explodes when hitting that target. Our animation will be created using the Particle Flow Source (PF Source).
Click here to view the full tutorial.
by admin on October 9, 2009
by admin on October 7, 2009
by admin on November 20, 2008
by admin on August 15, 2008
This 3ds Max tutorial walks you through using PArray, a deflector, and a bomb to explode an object so that it appears to break into fragments with thickness. These fragments bounce off of the room we build in the tutorial. We finish up by making the original teapot vanish by implementing a visibility track in the Curve Editor.
Click here to view the full tutorial.
by admin on August 15, 2008
This 3ds Max tutorial walks you through building a simple but effective car with a chassis and 4 wheels that turn – we get a realistic lean as we go around corners by keyframing.
Click here to view the full tutorial.
by admin on August 14, 2008
by admin on August 13, 2008
by admin on August 12, 2008
by admin on August 12, 2008